Marvel Rivals review: "So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths"

Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

After a number of matches in Marvel Rivals, I lastly really feel comfy with Captain America’s package. It helped that I began seeing him as a sturdy injury vendor as a substitute of the tank he is technically labeled as, and determining learn how to use his throwable protect correctly did not damage, both. I determine to take a threat and use the captain’s mobility ability – the place he leaps into the air, rushes ahead, and crashes down – to hurry in and declare the management zone earlier than the match timer hits zero. I overlook for a second that I am not enjoying Overwatch 2, and Captain America is not Winston. As a substitute of tightly managed motion, I get unpredictable momentum, no say in the place Mr America goes, and instantaneous loss of life as he sails within the incorrect route into your entire opposing group.

That is Marvel Rivals, NetEase’s first try at a hero shooter of the type Blizzard popularized with Overwatch, in short. It is engaging in its complexity and irritating in its messiness, with an outsized roster that, at its worst, feels rapidly slapped collectively. There’s actual potential right here, and a few of Marvel Rivals’ playable heroes and villains have distinctive skillsets that redefine what the style will be. It is simply buried below a heap of steadiness issues, blatant mimicry, and half-finished concepts.

Museum of Marvel

(Picture credit score: NetEase)

Quick info

Launch date: December 6, 2024
Platform(s): PC, Xbox Collection X|S, PS5
Developer: NetEase Video games, Marvel Leisure
Writer: NetEase Video games

Marvel Rivals does have a narrative however, no less than over the overview interval, there’s not a lot of it. Common Dr Doom meets the model of himself from Doom 2099, and the assembly causes what Marvel Rivals dubs a Timestream Entanglement, which is a flowery approach of claiming a bunch of Marvel universes collide. Almost three dozen heroes and villains be a part of forces to cease the nefarious docs, hailing from a formidable mix of Marvel’s hottest and most obscure franchises that span a long time. The likes of Loki and Scarlet Witch battle alongside Squirrel Woman and Peni Parker, and Marvel Rivals even tries tying a few of them along with particular hero synergy expertise that unlock when particular character mixtures group up.

The precise narrative is simply an excuse to lump all these characters collectively and make them battle one another, although there’s the potential for NetEase to develop. Missions begin with just a little briefing concerning the significance of the approaching battle, and the menu’s gallery part has a number of mini-serials that unlock as you progress the battle cross. “Mini” is the important thing right here, since every subject is about 4 pages lengthy – not a lot room to work with. However it’s no less than an try to play with the comedian ebook storytelling Marvel Rivals is drawing on.

Outdoors of that, regardless of bringing a long time of superhero historical past collectively, Marvel Rivals thus far exhibits no real interest in really doing a lot with it past mashing digital motion figures collectively. I might have liked to have seen issues like unlockable artwork, creator interviews, or extra authentic storytelling to essentially make this really feel just like the fan package deal that the roster suggests Marvel Rivals want to be. It is at present acquired a whiff of the MultiVersus about it, with disparate components feeling a bit too disconnected. Maybe that is one thing that may come down the road, however at launch I can not assist however really feel like one thing is lacking.

Tremendous acquainted

(Picture credit score: NetEase)

It’d assist easy over simply how related it’s to Blizzard’s Overwatch as nicely, and it’s very related at occasions. Small-scale resemblances, reminiscent of match varieties, are comprehensible. Customized matches, informal modes, and ranked battles are customary throughout best multiplayer video games. Seeing one thing a bit extra inventive constructed round Marvel would’ve been good, although that may occur later because the arcade mode opens up, which was unavailable within the overview construct. Fight roles are additionally recognizably Overwatch. Marvel Rivals divides its roster of 33 characters into three roles – Duelist, or injury vendor; Vanguard, which is supposed to be a defensive tank-like function; and Strategist, a assist sort that encompasses buffs, debuffs, and therapeutic.

What’s much less straightforward to miss is how blatant different similarities are. Marvel Rivals launches with three modes – Convoy, Domination, and Convergence, all of that are similar to Overwatch’s authentic modes, Escort, Management, and Hybrid. There isn’t any effort to distinguish them even barely.

Some characters are additionally near 1:1 recreations. Scarlet Witch absorbs vitality from foes and launches magic orbs, the identical as Moira, whereas Hawkeye’s archery-oriented package is rather like Hanzo’s, all the way down to the wakizashi melee assault and double leap. Marvel Rivals even replicates Hanzo’s distinctive aiming reticule. The similarities are cheesy, however greater than that, they’re complicated. Different heroes have distinctive kits constructed round their particular powers, which makes these legally distinct variations of Overwatch characters appear utterly misplaced.

(Picture credit score: NetEase)

Actually, Marvel Rivals’ greatest power is how considerate and well-considered its stronger character designs are, and that is additionally the place it could legitimately outshine Overwatch 2. Blizzard’s heroes have easy skillsets, and few besides Zenyatta have any capability to arrange for extra highly effective or advanced assaults. Reinhardt hits issues. Mei freezes her foes. Tracer baffles with velocity. Marvel Rivals’ most attention-grabbing heroes have advanced capability units such as you’d look forward to finding in a MOBA or MMO-lite, and whereas they work significantly nicely with a coordinated group, they’re balanced sufficient the place you possibly can go it alone in case your allies aren’t within the temper to cooperate.

Take Spider-Man, for instance. He has a primary web-slinging assault and a particular internet that debuffs any foe it hits. These debuffed enemies take additional injury from one in all his different talents, so enjoying Spider-Man nicely requires fastidiously balancing cooldowns and utilizing his mobility expertise to maintain up with marked opponents. Peni Parker, however, can anchor herself to a spot with spider silk, cowl an space in techno-webbing, fill it with mines, and lure enemies to it, earlier than yoinking herself again to the anchor level and out of hurt’s approach. In the meantime, Hulk begins matches as common man Bruce Banner, armed with solely a laser gun, and you must time and handle a number of states of escalating rage to unlock his full package and go inexperienced. The ability ceiling in Marvel Rivals is excessive, and it is exceptionally satisfying while you lastly familiarize yourself with a few of its extra advanced characters.

Off-balance

(Picture credit score: NetEase)

“The ability ceiling in Marvel Rivals is excessive, and it is exceptionally satisfying while you lastly familiarize yourself with a few of its extra advanced characters.”

The issue is how uneven a lot of the roster is, and ability steadiness is all over, even with out the bugs that saved sure talents from working appropriately. An extended-distance acorn from Squirrel Woman offers as a lot injury as one in all Hawkeye’s charged headshots, which does not appear fairly proper. Jeff the Land Shark and Venom share an virtually similar capability, the place each characters disappear below the stage, rising below a goal opponent to assault – however Jeff, the healer, tucks a number of enemies in his mouth earlier than spitting them away, whereas Venom simply pops up and smacks somebody.

These are annoying, however some points are legitimately problematic. Punisher can arrange an armored machine gun that is just a bit too efficient at demolishing everybody in vary, which forces groups to modify from the target to stopping Punisher – repeated when he inevitably makes use of the ability once more. Loki’s massive factor is creating duplicates to confuse enemies, however they’re inactive till the true Loki assaults and by no means transfer. It would confuse AI foes, however human opponents can spot the true one in seconds.

Once more, even these points come from a very good place. With some tweaking, they might actually make every hero standout. However it feels just like the builders ran out of time to finalize learn how to make them efficient. Launching with such a big roster most likely did not make the group’s activity any simpler, both. Overwatch has 42 characters after eight years. Marvel Rivals is launching with 33. Greater positively is not higher on this occasion. In case you have been to strip the roster again to the highlights, it’d make for a stronger basis on which to construct.

(Picture credit score: NetEase)

Then there are the quality-of-life points to cope with, most of which middle on lack of clear visible indicators in relation to a personality’s expertise. Captain America has a ability that lets him leap up and crash into enemies, however controlling his motion is inconceivable after the ability prompts. Squirrel Woman’s particular acorn that binds enemies has an annoying bounce impact that makes it extra more likely to soar over its goal than to really make contact. Magik can create portals like Overwatch’s Symmetra, however you possibly can’t inform the place it will spawn or the place the razor-fingered demon she summons after exiting a portal will find yourself. These and a dozen different minor annoyances make matches a irritating chore. NetEase clearly needs to place Marvel Rivals because the hero shooter for a talented viewers, however the concept is to find out how a personality’s expertise work – not learn how to work across the issues NetEase left in.

That is a whole lot of complaining, however NetEase can repair most of Marvel Rivals’ greatest points with additional balancing and package changes. {That a} recreation which went by way of closed testing nonetheless launches with this many bugs and issues is shocking, however once more, messes will be cleaned. And I hope NetEase sticks with Marvel Rivals lengthy sufficient to scrub it up. With time, care, and extra of its personal id, Marvel Rivals has the potential to make itself a deep and satisfying hero shooter. It is simply not there but.


Marvel Rivals was reviewed on PC with a code supplied by the writer

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