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Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

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Marvel Rivals review: "So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths"

After a number of matches in Marvel Rivals, I lastly really feel comfy with Captain America’s package. It helped that I began seeing him as a sturdy injury vendor as a substitute of the tank he is technically labeled as, and determining learn how to use his throwable protect correctly did not damage, both. I determine to take a threat and use the captain’s mobility ability – the place he leaps into the air, rushes ahead, and crashes down – to hurry in and declare the management zone earlier than the match timer hits zero. I overlook for a second that I am not enjoying Overwatch 2, and Captain America is not Winston. As a substitute of tightly managed motion, I get unpredictable momentum, no say in the place Mr America goes, and instantaneous loss of life as he sails within the incorrect route into your entire opposing group.

That is Marvel Rivals, NetEase’s first try at a hero shooter of the type Blizzard popularized with Overwatch, in short. It is engaging in its complexity and irritating in its messiness, with an outsized roster that, at its worst, feels rapidly slapped collectively. There’s actual potential right here, and a few of Marvel Rivals’ playable heroes and villains have distinctive skillsets that redefine what the style will be. It is simply buried below a heap of steadiness issues, blatant mimicry, and half-finished concepts.

Museum of Marvel

(Picture credit score: NetEase)

Quick info

Launch date: December 6, 2024
Platform(s): PC, Xbox Collection X|S, PS5
Developer: NetEase Video games, Marvel Leisure
Writer: NetEase Video games

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